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zip — Property, class org.igniterealtime.xiff.data.register.RegisterExtension
Zlib — class, package org.igniterealtime.xiff.util
Compress the given ByteArrays by using the as3zlib library.
Zlib() — Constructor, class org.igniterealtime.xiff.util.Zlib
Stream Compression - Zlib
ZlibNative — class, package org.igniterealtime.xiff.util
Compress the given ByteArrays by using the Flash Player 10 native CompressionAlgorithm.ZLIB.
ZlibNative() — Constructor, class org.igniterealtime.xiff.util.ZlibNative
Stream Compression - Native DEFLATE All multi-byte numbers in the format described in RFC 1950 are stored with the MOST-significant byte first (at the lower memory address).
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