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    <title>Ignite Realtime Blog</title>
    <link>http://www.igniterealtime.org/community/blogs/ignite</link>
    <description>Ignite Realtime Blog</description>
    <pubDate>Mon, 14 Jul 2008 22:47:01 GMT</pubDate>
    <generator>Clearspace 2.5.2 dev (http://jivesoftware.com/products/clearspace/)</generator>
    <dc:date>2008-07-14T22:47:01Z</dc:date>
    <item>
      <title>Whack and SparkWeb have graduated. Help me congratulate them!</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/07/14/whack-and-sparkweb-have-graduated-help-me-congratulate-them</link>
      <description>&lt;!-- [DocumentBodyStart:b2d04a69-b189-4c3b-9da6-ddf911e80c71] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/whack/index.jsp"&gt;Whack&lt;/a&gt; 1.0 has been released. Whack is our Open Source XMPP (Jabber) component library for XMPP components. External components are processes that run outside of the Openfire's process but can connect to the server to register new XMPP service. Whack is an implementation of &lt;a class="jive-link-external-small" href="http://www.xmpp.org/extensions/xep-0114.html"&gt;XEP-0114: Jabber Component Protocol&lt;/a&gt;.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Unlike the other igniterealtime products, Whack followed a different evolution path. We started coding Whack around November 2004 and after a few months it was operational. Openfire and Whack share the same component's API so around 2005 we were able to run Fastpath as an internal component (i.e. running in the Openfire's process) or just move it as an external component using Whack. It was impressive seeing the same code running as internal and external. Since then Whack continued to evolve but always at a very slow pace. Whack was always stable in each step but it was just not ready for prime time. We wanted to keep adding more things to it to reach a 1.0 release. Since our collaboration software &lt;a class="jive-link-external-small" href="http://www.jivesoftware.com/products"&gt;Clearspace&lt;/a&gt; uses Whack to &lt;a class="jive-link-external-small" href="http://www.jivesoftware.com/community/blogs/clearspace/2008/07/07/chats-in-spaces-projects-and-social-groups"&gt;integrate with Openfire&lt;/a&gt; we needed to push the boundaries of Whack once again and I'm happy to say that we now reached the 1.0 release. And that is why we decided to make a public release in 2008 after 4 years of continuous but slow growth.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;A few months ago we also released a new product called SparkWeb. SparkWeb is our Open Source web-based IM client. SparkWeb is based on XIFF just like Spark is based on Smack. Today we updated the &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/index.jsp"&gt;products page&lt;/a&gt; to list SparkWeb as an official product. Welcome SparkWeb! The family has grown a little bit now. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;You can get Whack from &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/downloads/index.jsp#whack"&gt;here&lt;/a&gt;. Questions could be posted to the &lt;a class="jive-link-community-small" href="http://www.igniterealtime.org/community/community/developers/whack_dev" title="Developer discussion for Whack."&gt;Whack forum&lt;/a&gt;.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;SparkWeb can be downloaded from &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/downloads/index.jsp#sparkweb"&gt;here&lt;/a&gt;. If you want to build from the source code you can read the &lt;a class="jive-link-wiki-small" href="http://www.igniterealtime.org/community/docs/DOC-1510"&gt;Getting and Building SparkWeb&lt;/a&gt; document.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b2d04a69-b189-4c3b-9da6-ddf911e80c71] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">sparkweb</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">whack</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Mon, 14 Jul 2008 23:10:46 GMT</pubDate>
      <author>dombiak_gaston</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/07/14/whack-and-sparkweb-have-graduated-help-me-congratulate-them</guid>
      <dc:date>2008-07-14T23:10:46Z</dc:date>
      <clearspace:dateToText>2 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>7</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/whack-and-sparkweb-have-graduated-help-me-congratulate-them</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1540</wfw:commentRss>
    </item>
    <item>
      <title>Webchat client of Fastpath is now available</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/06/04/webchat-client-of-fastpath-is-now-available</link>
      <description>&lt;!-- [DocumentBodyStart:7da5410f-2494-47af-957a-4deff913393b] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;The Fastpath product allows a company to provide support through the web. Users can use their own XMPP client or the provided web client to initiate a chat request. The request will be routed to the proper queue and agents will be offered the chance to answer the request.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Today we made the source code of the web client part of Fastpath available and a new version was released with the change in the license. You can download the new version from the &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins.jsp"&gt;plugins page&lt;/a&gt;.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Use the following SVN access to get the source code of the web client:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&lt;span&gt;svn co &lt;/span&gt;&lt;a class="jive-link-external-small" href="http://svn.igniterealtime.org/svn/repos/fastpath/webchat/trunk"&gt;http://svn.igniterealtime.org/svn/repos/fastpath/webchat/trunk&lt;/a&gt;&lt;span&gt; webchat&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The web chat client relies on the workgroup API that has not been moved to the open source repository yet. That is our last task in this long process of making Fastpath open source.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Enjoy,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp; -- Gato&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7da5410f-2494-47af-957a-4deff913393b] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">enterprise</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">fastpath</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">open-source</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Wed, 04 Jun 2008 21:32:51 GMT</pubDate>
      <author>dombiak_gaston</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/06/04/webchat-client-of-fastpath-is-now-available</guid>
      <dc:date>2008-06-04T21:32:51Z</dc:date>
      <clearspace:dateToText>4 months, 4 days ago</clearspace:dateToText>
      <clearspace:replyCount>10</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/webchat-client-of-fastpath-is-now-available</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1539</wfw:commentRss>
    </item>
    <item>
      <title>New open source plugins with enterprise features are now available</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/05/13/new-open-source-plugins-with-enterprise-features-are-now-available</link>
      <description>&lt;!-- [DocumentBodyStart:ca27b720-760d-4618-9433-40ba1460847c] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;It took us some time but we finally made it. The Enterprise Edition plugin has been broken into smaller open source plugins as mentioned in the &lt;a class="jive-link-blog-small" href="http://www.igniterealtime.org/community/blogs/ignite/2008/04/07/turning-openfire-enterprise-into-an-open-source-product"&gt;Turning Openfire Enterprise into an open source product&lt;/a&gt; blog post.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The new plugins can be found here:&lt;/p&gt;&lt;ul&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins/monitoring.jar"&gt;Monitoring Service&lt;/a&gt; &lt;em&gt;(released on Apr 24, 2008)&lt;/em&gt;&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins/fastpath.jar"&gt;Fastpath Service&lt;/a&gt; &lt;em&gt;(released on Apr 24, 2008)&lt;/em&gt;&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins/clustering.jar"&gt;Clustering Plugin&lt;/a&gt; &lt;em&gt;(released on May 6, 2008)&lt;/em&gt;&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins/clientControl.jar"&gt;Client Control&lt;/a&gt; &lt;em&gt;(released on May 13, 2008)&lt;/em&gt;&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;With these new plugins the total number of official &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins.jsp"&gt;open source plugins&lt;/a&gt; is now 17. If we add the clustering plugin that is commercial and the 3 &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins-beta.jsp"&gt;beta plugins&lt;/a&gt; that includes the popular &lt;strong&gt;Red5&lt;/strong&gt; plugin the total number of plugins comes up to 21. Finally, more plugins can be found in the &lt;a class="jive-link-wiki-small" href="http://www.igniterealtime.org/community/docs/DOC-1041"&gt;Non-Jive Openfire Plugins&lt;/a&gt; document.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Enjoy,&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The Openfire Team&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ca27b720-760d-4618-9433-40ba1460847c] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire-enterprise</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">open-source</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <pubDate>Tue, 13 May 2008 23:52:15 GMT</pubDate>
      <author>dombiak_gaston</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/05/13/new-open-source-plugins-with-enterprise-features-are-now-available</guid>
      <dc:date>2008-05-13T23:52:15Z</dc:date>
      <clearspace:dateToText>4 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>32</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/new-open-source-plugins-with-enterprise-features-are-now-available</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1538</wfw:commentRss>
    </item>
    <item>
      <title>Open-Even-More-Fire 3.5.1 Released!</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/04/24/openevenmorefire-351-released</link>
      <description>&lt;!-- [DocumentBodyStart:9219725b-628e-44ff-86fa-b00d13cfa953] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;We are pleased to announce the release of Openfire 3.5.1, now with even more openness!&amp;nbsp; This release represents the first stage of the Enterprise plugin split into open source plugins.&amp;nbsp; We're very excited to be able to provide these to everyone for free, and seeing what the community does with them, both in terms of contributed code and use case scenarios.&amp;nbsp; So lets talk about some specifics.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h4&gt;&lt;span&gt;New Plugins!&lt;/span&gt;&lt;/h4&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;ul&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;Monitoring: Adds support for server statistics and chat archiving and reports.&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;Fastpath: Support for managed queued chat requests, such as a support team might use.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;These are the first two pieces of the open sourced Enterprise plugin.&amp;nbsp; Client management is coming very soon, as is clustering.&amp;nbsp; SparkWeb will also be released tomorrow as a separate product.&amp;nbsp; So you might be wondering, hey, why is there an Openfire Enterprise 3.5.1?&amp;nbsp; Well, due to the lack of all of the plugins being available right now, we've provide 3.5.1 for existing enterprise customers to make use of.&amp;nbsp; It includes some important clustering fixes though!&amp;nbsp; (as will the clustering plugin when it is release)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h4&gt;&lt;span&gt;Important, Seriously, Pay Attention, Read This&lt;/span&gt;&lt;/h4&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;div class="jive-quote"&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;If you install the Monitoring and/or Fastpath plugin, make absolute sure that you &lt;strong&gt;read the readme&lt;/strong&gt; first!&amp;nbsp; There are included instructions for how to migrate your database from the Enterprise plugin to the new plugin database tables.&amp;nbsp; If you have &lt;strong&gt;ever&lt;/strong&gt; run the Enterprise plugin or the old Fastpath plugin before it was integrated with Enterprise, make sure you don't forget this or you will be unhappy!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;/div&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h4&gt;&lt;span&gt;Big Connection Manager Improvements&lt;/span&gt;&lt;/h4&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The connection managers have been updated to bring HTTP binding up to date and a couple of library upgrades that include a number of improvements.&amp;nbsp; It is important to note though that the conf/manager.xml file has been updated and you will need to update yours as well.&amp;nbsp; The new http binding section that you will need to add is described &lt;a class="jive-link-wiki-small" href="http://www.igniterealtime.org/community/docs/DOC-1514"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h4&gt;&lt;span&gt;Ok Fine, Where Do I Get It?&lt;/span&gt;&lt;/h4&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;You can download Openfire 3.5.1 &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/downloads/index.jsp"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;You can see the entire changelog &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/builds/openfire/docs/latest/changelog.html"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;You can view the documentation for 3.5.1 &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/builds/openfire/docs/latest/documentation/index.html"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Plugins can be downloaded from the admin console or &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins.jsp"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9219725b-628e-44ff-86fa-b00d13cfa953] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">release</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Fri, 25 Apr 2008 02:22:16 GMT</pubDate>
      <author>jadestorm</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/04/24/openevenmorefire-351-released</guid>
      <dc:date>2008-04-25T02:22:16Z</dc:date>
      <clearspace:dateToText>5 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>44</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/openevenmorefire-351-released</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1535</wfw:commentRss>
    </item>
    <item>
      <title>SparkWeb Open Source</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/04/22/sparkweb-open-source</link>
      <description>&lt;!-- [DocumentBodyStart:29aa6150-0063-4f0c-ac3f-e67b93a06c32] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;Earlier today I exported our svn repository for SparkWeb and committed the intial import to the new open source repository! Instructions for getting and building the source are available. &lt;a class="jive-link-wiki-small" href="http://www.igniterealtime.org/community/docs/DOC-1510"&gt;Getting and Building SparkWeb&lt;/a&gt;&lt;span&gt;. A chat room for discussion of SparkWeb development can be found at &lt;/span&gt;&lt;a class="jive-link-email-small" href="mailto:sparkweb@conference.igniterealtime.org"&gt;sparkweb@conference.igniterealtime.org&lt;/a&gt;&lt;span&gt;. I'm looking forward to seeing what the community can do! &lt;/span&gt;&lt;img height="16px" src="http://www.igniterealtime.org/community/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:29aa6150-0063-4f0c-ac3f-e67b93a06c32] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">xmpp</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">release</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">sparkweb</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">open_source</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Wed, 23 Apr 2008 00:37:59 GMT</pubDate>
      <author>DavidSmith</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/04/22/sparkweb-open-source</guid>
      <dc:date>2008-04-23T00:37:59Z</dc:date>
      <clearspace:dateToText>5 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>20</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/sparkweb-open-source</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1534</wfw:commentRss>
    </item>
    <item>
      <title>Openfire is Lookin' Hot!</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/04/07/openfire-is-lookin-hot</link>
      <description>&lt;!-- [DocumentBodyStart:813cd478-292e-4547-a018-269d9b3624ba] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;As you may have already seen, Openfire 3.5.0 was &lt;a class="jive-link-message-small" href="http://www.igniterealtime.org/community/message/168070#168070#168070"&gt;released&lt;/a&gt; today alongside it's good friend &lt;a class="jive-link-external-small" href="http://www.jivesoftware.com/products/clearspace"&gt;Clearspace 2.0&lt;/a&gt;!&amp;nbsp; We are excited to put out this release as it strolls alongside a number of new announcements, new features, and is sporting a brand new outfit in the form of a new look and feel for the admin interface.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Now, in light of the announcements regarding the Enterprise plugin becoming open source, you may be wondering why you can see an updated Enterprise plugin available.&amp;nbsp; We are providing this plugin for our existing enterprise customers until the separate split-up plugins are released.&amp;nbsp; Those of you waiting for the open source releases, please stay tuned!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;For our Clearspace customers, this new version of Openfire integrates at a much more intense level than before.&amp;nbsp; Instead of simply providing presence to Clearspace, and requiring you to point both Clearspace and Openfire at something like LDAP to have the same login setup, you can now have Openfire speak directly to Clearspace.&amp;nbsp; It will pull it's users and groups, as well as pass authentication through Clearspace.&amp;nbsp; Setup is a breeze, as you have one screen of setup in Clearspace and one screen of setup in Openfire and you are done.&amp;nbsp; And we're not stopping there.&amp;nbsp; Future releases will include even more integrations between the two!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Is Clearspace integration the only new thing in Openfire 3.5.0?&amp;nbsp; Of course not!&amp;nbsp; We've now got the ability to disable accounts, security audit logs for admin events, easy to take advantage of invisibility, and did I mention the pretty new admin interface?&amp;nbsp; We went over a lot of these new features in a &lt;a class="jive-link-blog-small" href="http://www.igniterealtime.org/community/blogs/ignite/2008/03/11/openfire-350-release-candidate-1-now-available"&gt;previous blog post&lt;/a&gt;, so I won't bore you with a complete rehash of all of them.&amp;nbsp; &lt;img height="16px" src="http://www.igniterealtime.org/community/images/emoticons/wink.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;One word of warning, due to the nature of CSS not wanting to easily refresh itself, you may need to shift-reload in your browser for the new admin console to look correct.&amp;nbsp; And don't forget to update your plugins after upgrading to 3.5.0!&amp;nbsp; Some of them are affected by API changes!&amp;nbsp; (specifically: User Search, IM Gateway, MOTD, and SIP)&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;This has been a very exciting day for us here at Jive and we hope exciting for you as well!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;You can download Openfire 3.5.0 &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/downloads/index.jsp"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;You can see the entire changelog &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/builds/openfire/docs/latest/changelog.html"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;You can view the documentation for 3.5.0 &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/builds/openfire/docs/latest/documentation/index.html"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Plugins can be downloaded from the admin console or &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins.jsp"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:813cd478-292e-4547-a018-269d9b3624ba] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">release</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Tue, 08 Apr 2008 00:40:18 GMT</pubDate>
      <author>jadestorm</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/04/07/openfire-is-lookin-hot</guid>
      <dc:date>2008-04-08T00:40:18Z</dc:date>
      <clearspace:dateToText>6 months, 2 days ago</clearspace:dateToText>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/openfire-is-lookin-hot</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1533</wfw:commentRss>
    </item>
    <item>
      <title>Turning Openfire Enterprise into an open source product</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/04/07/turning-openfire-enterprise-into-an-open-source-product</link>
      <description>&lt;!-- [DocumentBodyStart:ea60c11b-6fbb-4f33-861c-d48e960980c7] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;We're in the process of making the Openfire Enterprise module Open Source (&lt;a class="jive-link-blog-small" href="http://www.igniterealtime.org/community/blogs/ignite/2008/04/07/openfire-enterprise-is-becoming-open-source"&gt;see Matt's blog&lt;/a&gt;). The Enterprise module provided several areas of functionality that were available as a single plugin. A quick list:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Reporting&lt;/strong&gt; - a dashboard with statistics about server load, user sessions, chats, groupchats, etc. and support for executing reports.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Chat archiving&lt;/strong&gt; - support for tracking conversations taking place on the server. Both one-to-one and groupchat conversations can be archived.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;SparkWeb client&lt;/strong&gt; - the web-based version of the successful Spark client.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Clustering&lt;/strong&gt; - support for running several machines hosting the same domain. Thus adding fail-over and better scalability of the server.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Client control&lt;/strong&gt; - controls whether certain features are available or not in the Spark client (e.g. file transfer, broadcast, groupchat, etc.). Moreover, it is also possible to specify which clients can connect to the server, push new versions of the Spark client and populate rosters with groupchat bookmarks.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Fastpath&lt;/strong&gt; - provides rich web-based click-to-chat functionality with support for requests to the best available operator in queues. It's ideal for web-based realtime helpdesks.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Turning a commercial product into an open source product implies more effort that one would initially estimate. Therefore, we are going to break this process in two stages. During the first stage we will offer several plugins that will include the features listed above (with the exception of clustering). Our clustering solution relies on a commercial product and will not be made Open Source. The output of the first phase will be:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;ul&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;&lt;strong&gt;Reporting and Chat transcripts plugin&lt;/strong&gt; - this plugin will include the &lt;strong&gt;reporting&lt;/strong&gt; and &lt;strong&gt;chat transcript&lt;/strong&gt; functionalities&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;&lt;strong&gt;SparkWeb&lt;/strong&gt; - SparkWeb will be available as a separate project and not as an Openfire plugin&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;&lt;strong&gt;Client Control plugin&lt;/strong&gt; - the ability to manage clients will be available as an Openfire plugin&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;&lt;strong&gt;Fastpath plugin&lt;/strong&gt; - the Fastpath application will be composed of an Openfire plugin and the WebChat plugin. The webchat.war plugin can be deployed to Openfire as a plugin or can be deployed to your application server (e.g. Tomcat) of choice.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The second stage of this process will include:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;ul&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;&lt;strong&gt;Reporting and chat archiving&lt;/strong&gt; - This functionality was available as a plugin in stage one. For stage two we will evaluate making it part of the server itself.&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Stage one is planned for &lt;strong&gt;April 27th, 2008&lt;/strong&gt;. That means that two weeks from now we will have most of the functionality included in the enterprise edition available as open source plugins. No clear date has been assigned to stage two but it should take place a few months after stage one.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ea60c11b-6fbb-4f33-861c-d48e960980c7] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">open-source</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire-enterprise</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Mon, 07 Apr 2008 20:25:50 GMT</pubDate>
      <author>dombiak_gaston</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/04/07/turning-openfire-enterprise-into-an-open-source-product</guid>
      <dc:date>2008-04-07T20:25:50Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>26</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/turning-openfire-enterprise-into-an-open-source-product</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1530</wfw:commentRss>
    </item>
    <item>
      <title>Openfire Enterprise is becoming Open Source</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/04/07/openfire-enterprise-is-becoming-open-source</link>
      <description>&lt;!-- [DocumentBodyStart:b2036b28-48db-42ff-8a31-43982e6f0db2] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;I'm happy to announce that we're making most of Openfire Enterprise Open Source! First, a bit of context: for the past couple of years, one way that we (Jive Software) have monetized our Open Source work on Openfire and the other projects on igniterealtime.org has been through Openfire Enterprise. Openfire Enterprise addresses the Enterprise Instant Messaging (EIM) market by adding rich reporting, archiving, and control features on top of Openfire. Since we released Clearspace last year, Jive has become super-focused on social collaboration and communities. That's pretty different than the EIM market and it's become increasingly difficult for us to serve both markets with our limited resources. Instead, we want to focus our Openfire work on real-time social and collaborative features and monetize our Open Source efforts through &lt;a class="jive-link-external-small" href="http://www.jivesoftware.com/products/clearspace"&gt;Clearspace&lt;/a&gt; integrations.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h5&gt;&lt;span&gt;Existing Customers&lt;/span&gt;&lt;/h5&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Discontinuing a commercial product is always a difficult decision and one of our biggest concerns is not leaving existing customers in a lurch. We'll continue to provide support for Openfire Enterprise through existing support contracts and believe that making the Enterprise components Open Source is the best possible outcome for customers given the options. We remain strongly committed to the Openfire project and are pretty excited about what's coming in the future.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h5&gt;&lt;span&gt;A Few Details&lt;/span&gt;&lt;/h5&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Gato will have a follow-up blog post with a lot more details about what we're releasing as Open Source and how, but I wanted to highlight two items. Sparkweb is our flex-based web client based on &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/xiff/index.jsp"&gt;XIFF&lt;/a&gt; and will become Open Source. The client is already very feature rich and polished, and we're actively making many code improvements to it, as it's a shared code base with the real-time client features we're building into &lt;a class="jive-link-external-small" href="http://www.jivesoftware.com/products/clearspace"&gt;Clearspace&lt;/a&gt;. Second, the clustering functionality in Enterprise &lt;strong&gt;will not&lt;/strong&gt; be made Open Source. Part of the reason for this is that we use a third-party commercial library for clustering&amp;nbsp; that can't be Open-sourced.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h5&gt;&lt;span&gt;Let's Go Get 'em&lt;/span&gt;&lt;/h5&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;One of our hopes with this move is that the last possible objection to deploying XMPP-based instant messaging at every organization in the world is now removed. Now, everyone will have access to an open standards solution that satisfies all the needs of IT departments... &lt;strong&gt;for free&lt;/strong&gt;. We think that's great news for the community and getting our technology deployed even more widely is good for Jive Software as well. We hope you'll join us in spreading the word.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b2036b28-48db-42ff-8a31-43982e6f0db2] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire-enterprise</category>
      <pubDate>Mon, 07 Apr 2008 16:13:46 GMT</pubDate>
      <author>matt</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/04/07/openfire-enterprise-is-becoming-open-source</guid>
      <dc:date>2008-04-07T16:13:46Z</dc:date>
      <clearspace:dateToText>6 months, 3 days ago</clearspace:dateToText>
      <clearspace:replyCount>32</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/openfire-enterprise-is-becoming-open-source</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1532</wfw:commentRss>
    </item>
    <item>
      <title>XIFF 3 Beta</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/04/02/xiff-3-beta</link>
      <description>&lt;!-- [DocumentBodyStart:3c067512-4acd-49e0-ac34-83c8c81b71a0] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;I'm happy to announce that we've just released an initial beta of XIFF 3.0, our open source ActionScript library for building XMPP clients. Continuing along the path set by Sean and the previous developers of XIFF, we've moved to embrace ActionScript 3 and Flex, while adding significant functionality improvements at the same time. Highlights include BOSH support, VCard support, and redesigned APIs. Feedback is strongly requested; It has been quite a while since a XIFF release, and a lot of things have changed, so I will be interested to see how the community feels about the direction we've taken things.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Some parts of this new release are still in a transitional stage. For example, SASL support is only available for BOSH connections at the moment. As more code is generalized between the BOSH and Socket connections, this limitation will go away.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3c067512-4acd-49e0-ac34-83c8c81b71a0] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">actionscript</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">flex</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">sparkweb</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">xmpp</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">webapps</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">beta</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">release</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">xiff</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Wed, 02 Apr 2008 22:40:58 GMT</pubDate>
      <author>DavidSmith</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/04/02/xiff-3-beta</guid>
      <dc:date>2008-04-02T22:40:58Z</dc:date>
      <clearspace:dateToText>6 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>9</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/xiff-3-beta</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1531</wfw:commentRss>
    </item>
    <item>
      <title>Openfire Success Story: Saving Lives with Instant Messaging</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/03/23/openfire-success-story-saving-lives-with-instant-messaging</link>
      <description>&lt;!-- [DocumentBodyStart:01f50a8d-5c89-4c3e-9387-7b2944770399] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;Most every day, the United States is impacted by high impact weather events.&amp;nbsp; These events range from hurricanes to tornadoes to winter storms. The National Weather Service (NWS) is tasked with forecasting and warning about these high impact events to save lives and protect property.&amp;nbsp; The process of alerting and mitigating these high impact events involves the close collaboration of partners in the broadcast media who are federally mandated to relay weather alerts to the public, and emergency management who organize and respond to weather threats. Historically, these groups have operated on islands during weather events with one way communication systems providing data.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Starting in 2000, some parts of the country started experimenting with Instant Messaging technologies to bridge these islands during high impact weather.&amp;nbsp; At the time, these involved the use of proprietary protocols and clients in an ad-hoc manner.&amp;nbsp; In 2005, a group of interested parties in Iowa started looking for a scalable, secure, and open source / standards system that could provide the level of flexibility necessary to support the real time collaboration of broadcast media, the NWS, and emergency management. This effort was called &lt;a class="jive-link-external-small" href="https://iemchat.com"&gt;IEMChat&lt;/a&gt;.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;After a perusal of IM technologies, IEMChat implemented XMPP and choose the Openfire server to power the project.&amp;nbsp; Openfire's ease of installation, functional administrative console, stability, and active support community has provided the foundation for the IEMChat project to flourish.&amp;nbsp; In a short 2 years, IEMChat's use has spread to over half of the country with 85+ NWS offices, 450+ broadcast media outlets, and hundreds of local emergency managers participating.&amp;nbsp; IEMChat has been put to use in recent high impact weather events such as the &lt;a class="jive-link-external-small" href="http://en.wikipedia.org/wiki/Super_Tuesday_Tornado_Outbreak_of_2008"&gt;Super Tuesday tornado outbreak&lt;/a&gt; that ravaged the states of Arkansas, Tennessee, Kentucky and other states.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/community/people/akrherz"&gt;Daryl Herzmann&lt;/a&gt;, IEMChat's primary developer who is based at Iowa State University,&amp;nbsp; says that Openfire has made the project possible. “Openfire provides us a robust and stable XMPP feature set supported by a fantastic community on Igniterealtime.org.&amp;nbsp; The developers' active support on the web forums and weekly chat has been outstanding and shown their commitment to improve Openfire to meet the needs of the community.”&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;A huge thank you to Daryl for all of his contributions to the Ignite Realtime community and for providing us with details about this great Openfire success story!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:01f50a8d-5c89-4c3e-9387-7b2944770399] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">success_story</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Sun, 23 Mar 2008 17:42:00 GMT</pubDate>
      <author>dawn</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/03/23/openfire-success-story-saving-lives-with-instant-messaging</guid>
      <dc:date>2008-03-23T17:42:00Z</dc:date>
      <clearspace:dateToText>6 months, 3 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/openfire-success-story-saving-lives-with-instant-messaging</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1528</wfw:commentRss>
    </item>
    <item>
      <title>Not just Openfire, all of Ignite Realtime is flying off the virtual shelves!</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/03/20/not-just-openfire-all-of-ignite-realtime-is-flying-off-the-virtual-shelves</link>
      <description>&lt;!-- [DocumentBodyStart:b80df75c-68fd-4a5a-98e6-ac4471e9c162] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;As it turns out, not long after hitting the 1,000,000 download mark on Openfire, we hit the 3,000,000 mark on the sum total of the Ignite Realtime products!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt; &lt;a href="http://www.igniterealtime.org/community/servlet/JiveServlet/showImage/38-1529-1077/Picture+1.png"&gt;&lt;img src="http://www.igniterealtime.org/community/servlet/JiveServlet/downloadImage/38-1529-1077/Picture+1.png"/&gt;&lt;/a&gt; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Many thanks to the community for your interest, involvement, and support!&amp;nbsp; Matt says it best in his &lt;a class="jive-link-external-small" href="http://www.jivesoftware.com/community/blogs/jivetalks/2008/03/13/millions-of-downloads-for-openfire-and-the-ignite-realtime-products"&gt;post on Jive Talks&lt;/a&gt;, so I shall leave it at that.&amp;nbsp; =)&amp;nbsp; Guess it's time for more toasts to the Ignite Realtime community!&amp;nbsp; Thanks everyone!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b80df75c-68fd-4a5a-98e6-ac4471e9c162] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">ignite_realtime</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">milestone</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Thu, 20 Mar 2008 12:55:14 GMT</pubDate>
      <author>jadestorm</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/03/20/not-just-openfire-all-of-ignite-realtime-is-flying-off-the-virtual-shelves</guid>
      <dc:date>2008-03-20T12:55:14Z</dc:date>
      <clearspace:dateToText>6 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/not-just-openfire-all-of-ignite-realtime-is-flying-off-the-virtual-shelves</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1529</wfw:commentRss>
    </item>
    <item>
      <title>Openfire 3.5.0 Release Candidate 1 Now Available</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/03/11/openfire-350-release-candidate-1-now-available</link>
      <description>&lt;!-- [DocumentBodyStart:acca6b9a-b1cd-4651-9bd3-960ed1332ae7] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;We are pleased to announce the availability of Openfire 3.5.0 RC1 off of the &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/downloads/beta.jsp"&gt;beta downloads page&lt;/a&gt;, along with Openfire Enterprise 3.5.0 RC1 off of the &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins-beta.jsp"&gt;beta plugins page&lt;/a&gt;.&amp;nbsp; The &lt;a class="jive-link-blog-small" href="http://www.igniterealtime.org/community/blogs/ignite/2008/03/04/release-date-for-350-moved"&gt;official release&lt;/a&gt; is slated for late March or early April, depending on when the official release date of Clearspace 2.0 is.&amp;nbsp; There are a number of new features and bug fixes in this release.&amp;nbsp; A couple of the highlights are as follows:&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;&lt;span&gt;New Security Features&lt;/span&gt;&lt;/h3&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;3.5.0 includes two new improvements to the overall security of Openfire.&amp;nbsp; One is a new lock out manager, which allows administrators to lock out (disable) accounts, thereby preventing them from logging in.&amp;nbsp; This can be for a period of time, or "forever".&amp;nbsp; Another new security feature is a new auditor for actions performed in the admin console.&amp;nbsp; This will allow you to keep track of what has changed in your server's configuration, and who performed the change.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;For more information, see: &lt;a class="jive-link-blog-small" href="http://www.igniterealtime.org/community/blogs/ignite/2008/02/27/big-brother-in-350"&gt;Big Brother In 3.5.0&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;&lt;span&gt;Invisibility&lt;/span&gt;&lt;/h3&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;3.5.0 includes the ability to connect without sending an available presence.&amp;nbsp; This provides an easy means for being "invisible" to other XMPP users, and visible specifically to those you intend on speaking to.&amp;nbsp; This support needs to be built into clients or programs that you might be using to be of direct use, but the capabilities are now available!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;For more information, see: &lt;a class="jive-link-blog-small" href="http://www.igniterealtime.org/community/blogs/ignite/2008/02/19/playing-casper-in-openfire-350"&gt;Playing Casper in 3.5.0&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;&lt;span&gt;Clearspace Integration Improvements&lt;/span&gt;&lt;/h3&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Clearspace 2.0 and Openfire 3.5.0 can now work together harmoniously to share users, groups, vcards, presence, and various other functionality.&amp;nbsp; Not only that, but Clearspace and Openfire will configure their integration in a semi-automatic mode, where you provide a minimal configuration of Openfire and Clearspace and they take care of the rest!&amp;nbsp; You will see a new option during initial setup where you can choose Clearspace integration that will lead you through the steps.&amp;nbsp; Please note that Clearspace 2.0 or higher is required for this integration to function properly!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;For more information, see: &lt;a class="jive-link-external-small" href="http://www.jivesoftware.com/community/blogs/clearspace/2008/03/10/clearspace-20-public-beta"&gt;Clearspace 2.0 Public Beta&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;&lt;span&gt;Performance Improvements&lt;/span&gt;&lt;/h3&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;A number of improvements have been made to the overall performance of Openfire in 3.5.0.&amp;nbsp; An important index was added to one of the database tables that improves roster loading speed by a large degree. The networking framework used for external component connections has also been replaced with MINA, drastically improving the performance of external component connections.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;&lt;span&gt;Fixed Double-Byte Character Problems&lt;/span&gt;&lt;/h3&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;3.5.0 includes fixes for double-byte characters not being handled correctly.&amp;nbsp; This should solve a number of problems with messages that include chinese characters, or other double-byte character encodings.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;&lt;span&gt;SparkWeb Enhancements&lt;/span&gt;&lt;/h3&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;SparkWeb 3.5.0 includes a number of reliability improvements, especially with http binding, and also improved support for MUC functionality, such as moderation controls (kick/ban/etc).&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;&lt;span&gt;New Admin Console Look and Feel&lt;/span&gt;&lt;/h3&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;3.5.0 sports a brand new look and feel for it's administrative console.&amp;nbsp; Those who have used Clearspace before will be familiar with it, as it's mirrored in concept and general look after Clearspace's administrative console.&amp;nbsp; The new menu layout is much less cluttered than before, and should involve a lot less scrolling down the page to find what you want.&amp;nbsp; &lt;strong&gt;Warning: Due to changes in the CSS files, and browsers wanting to hold onto CSS files for dear life in their caches, you will likely need to hit shift-reload on your browser when visiting the new admin console.&lt;/strong&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;h3&gt;&lt;span&gt;And more!&lt;/span&gt;&lt;/h3&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;You can view the full changelog &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/builds/openfire/docs/3.5.0_rc1/changelog.html"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;You can view the updated documentation (javadocs et al) &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/builds/openfire/docs/3.5.0_rc1/documentation/index.html"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Plugin updates required for Openfire 3.5.0 are available on the &lt;a class="jive-link-external-small" href="http://www.igniterealtime.org/projects/openfire/plugins-beta.jsp"&gt;betaplugins page&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;The specific plugins that need to be updated are:&lt;/p&gt;&lt;ul&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;IM Gateway&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;User Search&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;Enterprise&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;MOTD&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ul"&gt;&lt;p&gt;SIP&lt;/p&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Happy testing and please let us know of any issues you run into by posting in the&amp;nbsp; &lt;a class="jive-link-community-small" href="http://www.igniterealtime.org/community/community/support/openfire_(formerly_wildfire)_support" title="Support for Openfire Server."&gt;Openfire support forum&lt;/a&gt;!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thanks!&lt;/p&gt;&lt;p&gt;-The Openfire Team&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:acca6b9a-b1cd-4651-9bd3-960ed1332ae7] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">release</category>
      <pubDate>Wed, 12 Mar 2008 02:13:09 GMT</pubDate>
      <author>jadestorm</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/03/11/openfire-350-release-candidate-1-now-available</guid>
      <dc:date>2008-03-12T02:13:09Z</dc:date>
      <clearspace:dateToText>6 months, 4 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>20</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/openfire-350-release-candidate-1-now-available</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1527</wfw:commentRss>
    </item>
    <item>
      <title>Openfire is flying off the virtual shelves!</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/02/29/openfire-is-flying-off-the-virtual-shelves</link>
      <description>&lt;!-- [DocumentBodyStart:df065598-dc3a-41f8-b6c6-2e16fbe368c2] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;We are very pleased to announce that Openfire has breeched one million downloads (not including downloads not from our site)!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt; &lt;a href="http://www.igniterealtime.org/community/servlet/JiveServlet/showImage/38-1525-1075/Picture+1.png"&gt;&lt;img src="http://www.igniterealtime.org/community/servlet/JiveServlet/downloadImage/38-1525-1075/Picture+1.png"/&gt;&lt;/a&gt; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;We couldn't have done it without you all, the Ignite Realtime community!&amp;nbsp; (well of course not, we needed -someone- to download it&amp;nbsp; &lt;img height="16px" src="http://www.igniterealtime.org/community/images/emoticons/wink.gif" width="16px"/&gt;&amp;nbsp; )&amp;nbsp; It's always fun to watch a milestone come and go, and take a moment to reflect, so I thought I would take a little bit to talk about Openfire's history, and even a little about my own personal history with it.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;When I first found what is now called Openfire, it was somewhere in early 2006.&amp;nbsp; At the time it was called Jive Messenger and I was the lead developer of PyAIMt and PyICQt and was told that my transports didn't work well with Jive Messenger.&amp;nbsp; It wasn't long before I 'fell in love with' Jive Messenger and around the middle of 2006, I began work on the IM Gateway plugin.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Not long after, I watched Jive Messenger turn into Wildfire, run into a naming conflict, and then turn into Openfire.&amp;nbsp; As it turned out, Openfire became probably the most appropriate name, as it better reflected the open nature of the product, and was really catchy!&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;So approximately two years after I first became aware of Openfire, we've hit one million downloads!&amp;nbsp; That's pretty impressive for a server product!&amp;nbsp; Over those two years we've witnessed so many milestones in the world of XMPP.&amp;nbsp; One might even call it a "boom time" for XMPP at this point.&amp;nbsp; So lets all have a drink to Openfire's one millionth download, and to XMPP everywhere!&amp;nbsp; And also, we at Jive will be having a virtual toast to the Ignite Realtime community, and thank you for all of your involvement!&amp;nbsp; Happy road to two million!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:df065598-dc3a-41f8-b6c6-2e16fbe368c2] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">milestone</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Fri, 29 Feb 2008 15:17:00 GMT</pubDate>
      <author>jadestorm</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/02/29/openfire-is-flying-off-the-virtual-shelves</guid>
      <dc:date>2008-02-29T15:17:00Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>5</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/openfire-is-flying-off-the-virtual-shelves</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1525</wfw:commentRss>
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    <item>
      <title>Big Brother In 3.5.0</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/02/27/big-brother-in-350</link>
      <description>&lt;!-- [DocumentBodyStart:7b8dea88-071e-4027-a5bd-368b72662415] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;In Openfire 3.5.0, we have added two new features to address security concerns!&amp;nbsp; One of these features is security auditing.&amp;nbsp; We've had packet auditing in Openfire for quite some time now, but that only addresses communication amongst users of your Openfire server.&amp;nbsp; What the security auditing functionality provides is logging of administrative activities performed via the Admin Console.&amp;nbsp; Any action you perform that changes the server's configuration, adds, removes, or edits users and groups, or any number of things, will be logged into the security auditor database.&amp;nbsp; On top of that, we've implemented this via provider functionality just like the user providers.&amp;nbsp; What this means is that if you have a custom place you'd like to be logging audit events, or perhaps wanted to write some sort of sms event triggering implementation, you can do that and plug it into the existing infrastructure.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Beyond the security auditing, we have implemented the ability to lock out (disable) accounts.&amp;nbsp; By default, you can lock out accounts for certain periods of time, use delayed starts, or lock them out until manually unlocked.&amp;nbsp; You will find the option to lock out a user while viewing their account in the admin console.&amp;nbsp; Just like with the security auditor, the implementation uses a provider, so that you can implement whatever source you might have for disabled accounts.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The APIs should be pretty flexible and enable developers to build whatever solutions they might need around these two concepts!&amp;nbsp; I will be posting some more details in the Openfire Dev forum in the near future to go over some of the details and other API improvements.&amp;nbsp; We hope that you will enjoy the new functionality when 3.5.0 is released!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:7b8dea88-071e-4027-a5bd-368b72662415] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">planetjabber</category>
      <pubDate>Wed, 27 Feb 2008 23:55:11 GMT</pubDate>
      <author>jadestorm</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/02/27/big-brother-in-350</guid>
      <dc:date>2008-02-27T23:55:11Z</dc:date>
      <clearspace:dateToText>7 months, 1 week ago</clearspace:dateToText>
      <clearspace:replyCount>9</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/big-brother-in-350</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1524</wfw:commentRss>
    </item>
    <item>
      <title>Playing Casper in Openfire 3.5.0</title>
      <link>http://www.igniterealtime.org/community/blogs/ignite/2008/02/19/playing-casper-in-openfire-350</link>
      <description>&lt;!-- [DocumentBodyStart:0cf30426-d7d5-458e-8454-dc02add0c3e8] --&gt;&lt;div class='jive-rendered-content'&gt;&lt;p&gt;The next major release of Openfire is going to be 3.5.0 and it will be released on March 6th. Daniel and I are very happy with this new release since it has lots of new features and improvements. Today I will explain how you can be connected but invisible to all or some users. This has been a very popular request in Openfire and in XMPP in general.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt; &lt;a href="http://www.igniterealtime.org/community/servlet/JiveServlet/showImage/38-1523-1071/CASPER1.PNG"&gt;&lt;img src="http://www.igniterealtime.org/community/servlet/JiveServlet/downloadImage/38-1523-1071/CASPER1.PNG"/&gt;&lt;/a&gt; &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;A few XMPP extensions were created for invisibility using different strategies (and may be goals). Some of them focused only in blocking your presence to other users while others were blocking incoming/outgoing presences, messages and IQ stanzas. But they have something in common that jeopardized their success. In a nutshell, they not only required server side changes but also client side changes thus making it hard for a user to find a server and a client that supports them.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;As of Openfire 3.5.0 there is a very easy way to be invisible and at the same time be able to maintain a one-to-one chat, a group chat or appear visible to the users of your choice or gateways of your choice. The best part of it is that we are not relying on any XMPP extension but just using the XMPP RFC core.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Usually XMPP clients follow these steps while logging in:&lt;/p&gt;&lt;ol&gt;&lt;li level="1" type="ol"&gt;&lt;p&gt;Connect to the XMPP server&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ol"&gt;&lt;p&gt;Secure the connection with TLS&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ol"&gt;&lt;p&gt;Authenticate with the server using SASL&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ol"&gt;&lt;p&gt;Send available presence to the server indicating that the client is now publicly available (e.g. &amp;lt;presence&amp;gt;&amp;lt;priority&amp;gt;1&amp;lt;/priority&amp;gt;&amp;lt;/presence&amp;gt;)&lt;/p&gt;&lt;/li&gt;&lt;li level="1" type="ol"&gt;&lt;p&gt;Request their roster&lt;/p&gt;&lt;/li&gt;&lt;/ol&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The forth step is actually optional so if clients do not send an available presence then they will be connected to the server but will not appear available/online to other users. Unavailable users cannot get messages from other users unless they made available to them.&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;When the user decides to appear as online to someone in particular he can send an available presence to that user (e.g. &lt;span __default_attr="html"&gt;&lt;![CDATA[&lt;presence to='joe@myserver.com/Spark&gt;&lt;priority&gt;1&lt;/priority&gt;&lt;/presence&gt;]]&gt;&lt;/span&gt;). Being available to a user means that the user will see you online and you can now chat with that user. &lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Users that are publicly unavailable can also join a room and have a groupchat. However, if the room is not anonymous (i.e. real JIDs are sent to room occupants) then the other users will know that you are connected and chatting. But probably you won't care about that unless you wanted to chat without anyone knowing that you are you. &lt;img height="16px" src="http://www.igniterealtime.org/community/images/emoticons/happy.gif" width="16px"/&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Currently our Spark and Sparkweb clients are not able to join in invisible mode but implementing invisibility this way should be a lot less work for clients than implementing some XMPP extension.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0cf30426-d7d5-458e-8454-dc02add0c3e8] --&gt;</description>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">openfire</category>
      <category domain="http://www.igniterealtime.org/community/blogs/ignite/tags">invisibility</category>
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      <pubDate>Tue, 19 Feb 2008 20:39:59 GMT</pubDate>
      <author>dombiak_gaston</author>
      <guid>http://www.igniterealtime.org/community/blogs/ignite/2008/02/19/playing-casper-in-openfire-350</guid>
      <dc:date>2008-02-19T20:39:59Z</dc:date>
      <clearspace:dateToText>7 months, 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>15</clearspace:replyCount>
      <wfw:comment>http://www.igniterealtime.org/community/blogs/ignite/comment/playing-casper-in-openfire-350</wfw:comment>
      <wfw:commentRss>http://www.igniterealtime.org/community/blogs/ignite/feeds/comments?blogPost=1523</wfw:commentRss>
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