Archive for the 'Smack API' Category

13 

On the Release Train

The engineering team at Jive Software is growing fast (btw, we’re hiring!). I thought it might be interesting to talk about some of the engineering process changes we’re making to cope with that growth, especially since they directly affect product releases. First, a bit of history. We’ve always had a fairly agile development process — […]

Tags: Spark Client, Smack API, General, PlanetJabber, Openfire Server 13 Comments
15 

Releases: Second Wave

Just one week later, I’m pleased to announce the second wave of releases:
Wildfire 3.2.0
The production release of Wildfire 3.2 is now available, including updated versions of the Enterprise plugin and the connection manager module. The 3.2 release is a major milestone for the project. We’ve massively increased scalability and started branching out beyond instant […]

Tags: Wildfire Server, Spark Client, Smack API, General, PlanetJabber, Openfire Server 15 Comments

Smack 3.0 Beta

A new beta of Smack (3.0.0 Beta 1) was released today. It’s been a long time since the last release, which is easy to tell by the length of the changelog. The beta represents major new functionality. Some highlights:

Much better control over connections, including the ability to re-connect after a dropped connection.
Many new XEP’s supported […]

Tags: Smack API, General, PlanetJabber Comments

The project that started it all

As I’m writing this entry, we’re in the last days before launching igniterealtime and I’m waxing nostalgic about the project that started all of our real-time efforts, Smack. It was four years ago that I looked around for a good Java XMPP client library and came up short. There were some other libraries out there, […]

Tags: Smack API, General Comments